How to Cite

Handschuh, Felix: Wie serious Gaming und Ibeacon Technologie neue Unterhaltungswerte im Museumsfeld schaffen, in Innerhofer, Florian et al.: Konferenzband EVA Berlin 2014. Elektronische Medien & Kunst, Kultur und Historie: 21. Berliner Veranstaltung der internationalen EVA-Serie: Electronic Media and Visual Arts, edited by Andreas Bienert and Pedro Santos, Heidelberg: arthistoricum.net-ART-Books, 2018 (EVA Berlin, Volume 21), p. 257–261. https://doi.org/10.11588/arthistoricum.152.c643

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ISBN 978-3-946653-24-0 (PDF)

Wie serious Gaming und Ibeacon Technologie neue Unterhaltungswerte im Museumsfeld schaffen

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