Zitationsvorschlag

Meyer, Daniel Johannes et al.: Tohyve: Walkable 360° Videos for Hybrid Formats, in Bienert, Andreas, Emenlauer-Blömers, Eva und Lengyel, Dominik (Hrsg.): EVA Berlin 2025. Electronic Media and Visual Arts: 28th Issue of the EVA Berlin Conference, Heidelberg: arthistoricum.net, 2025 (EVA Berlin, Band 28), S. 113–115. https://doi.org/10.11588/arthistoricum.1568.c24079

Identifier (Buch)

ISBN 978-3-98501-333-3 (PDF)

Veröffentlicht

10.12.2025

Autor/innen

Daniel Johannes Meyer, Steffen Günther, Laura Magdaleno Amaro, Arne Finn, Thomas Koch, Christian Weißig

Tohyve

Walkable 360° Videos for Hybrid Formats

As part of the ToHyVe research project an approach for movement through virtual representations of real spaces using interactive 360° video recordings was developed. Trading time axis for an additional space axis, the video playback rate is adjusted to the spectator’s speed of movement, thus achieving walkability in high-resolution video panoramas on predefined paths. Implementation in a game engine allows for any digital augmentation with digital assets or interaction possibilities. The successful realization of a demonstrator shows that this approach provides photorealistic walkable experiences as a highly authentic, cost-effective alternative to elaborate 3D modeling, while still offering no limitations regarding interactivity or additional rendering.