Raffety, Erin. „Doing Theology “with” Videogames – Insights for Computational Theology“. In
Compendium Computational Theology, Bd. 1: Introducing Digital Humanities to Theology, herausgegeben von Christopher A. Nunn, Frederike van Oorschot, Evelyn Gius, Kevin Wunsch, Clifford Anderson, Ulrike Henny-Krahmer, Johanna Gröpler, u. a., 51–67. Heidelberg: heiBOOKS, 2024. Zugegriffen April 19, 2025.
https://books.ub.uni-heidelberg.de/heibooks/catalog/book/1521/chapter/21939.