Raffety, Erin. 2024. „Doing Theology “with” Videogames – Insights for Computational Theology“. In
Compendium Computational Theology, Bd. 1: Introducing Digital Humanities to Theology, herausgegeben von Christopher A. Nunn, Frederike van Oorschot, Evelyn Gius, Kevin Wunsch, Clifford Anderson, Ulrike Henny-Krahmer, Johanna Gröpler, u. a., 51-67. Heidelberg: heiBOOKS.
https://doi.org/10.11588/heibooks.1521.c21939.