RAFFETY, Erin. Doing Theology “with” Videogames – Insights for Computational Theology. In: NUNN, Christopher A.; VAN OORSCHOT, Frederike (Hrsg.). Compendium Computational Theology, Bd. 1: Introducing Digital Humanities to Theology. Heidelberg: heiBOOKS,2024. p. 51–67. DOI: 10.11588/heibooks.1521.c21939. Disponível em: https://books.ub.uni-heidelberg.de/heibooks/catalog/book/1521/chapter/21939.. Acesso em: 20 dez. 2024.