RAHRIG, Max. Praxistaugliche Digitalisierung barocker Prunkräume: 3D-Laserscanning, Bamberger Kaisersaal, Photogrammetrie, Texture Mapping, Virtual Reality. In: HOPPE, Stephan; LOCHER, Hubert; BURIONI, Matteo (Hrsg.). Digitale Raumdarstellung: Barocke Deckenmalerei und Virtual Reality. Computing in Art and ArchitectureHeidelberg: arthistoricum.net-ART-Books,2020. p. 326–347. DOI: 10.11588/arthistoricum.774.c10135. Disponível em: https://books.ub.uni-heidelberg.de/arthistoricum/catalog/book/774/chapter/10135.. Acesso em: 12 mai. 2024.