Der Modelle Tugend 2.0
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Kuroczyński, Piotr , Pfarr-Harfst, Mieke and Münster, Sander (Eds.): Der Modelle Tugend 2.0: Digitale 3D-Rekonstruktion als virtueller Raum der architekturhistorischen Forschung, Heidelberg: arthistoricum.net, 2019 (Computing in Art and Architecture, Vol. 2). https://doi.org/10.11588/arthistoricum.515

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ISBN 978-3-947449-70-5 (Hardcover)
ISBN 978-3-947449-69-9 (Softcover)
ISBN 978-3-947449-68-2 (PDF)

Published 21.10.2019.

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Kuroczyński, Piotr, Pfarr-Harfst, Mieke, Münster, Sander (Eds.)

Der Modelle Tugend 2.0

Digitale 3D-Rekonstruktion als virtueller Raum der architekturhistorischen Forschung

Computing in Art and Architecture

The Model Virtue 2.0 - Digital 3D-reconstruction as a virtual space of architectural-historical research understands digital 3D-reconstruction as part of interdisciplinary object-based research. In the guise of a manual, comprehensive methodologies at the interface between archaeology, art and architectural history and computer graphics and cultural informatics are presented and discussed. The central aim of the book is to illustrate the width of the current scientific debate focused on digital 3D reconstructions and to present previous traditions and developments, the current state of research and practice as well as future challenges and desiderata. Students, scientists and interested laypersons will receive a profound overview of the topic of digital 3D reconstruction in the field of architectural history. The work also offers the specialist community a solid basis and thus the point of departure for the identification of future fields of action and suggestions for further debate.

Prof. Dr.-Ing. Piotr Kuroczyński, professor with main research areas in source-based digital 3D reconstruction, 3D visualization, data modeling, documentation standards and virtual research environments.

Dr.-Ing. Mieke Pfarr-Harfst, architect and Post-Doc-Researcher. Main research areas: Documentation system for digital reconstructions, fundamentals, principles and methodological strategies of 2D and 3D visualizations as an innovative method for the research and dissemination of cultural heritage, Digital Humanities.

Dr. Sander Münster, research group leader at the TU Dresden and since autumn 2019 junior professor at the FSU Jena with research focus on object- and image-related digital humanities, particularly on 3D modelling, digitally mediated knowledge transfer, research methods and visual research processes.

Contents
PDF
Titelei
Inhaltsverzeichnis
Kuroczyński, Piotr, Pfarr-Harfst, Mieke, Münster, Sander
Kuroczyński, Piotr, Pfarr-Harfst, Mieke, Münster, Sander
Burwitz, Henning, Grellert, Marc, Henze, Frank, Kröber, Cindy, Kuroczyński, Piotr, Lengyel, Dominik, Münster, Sander, Pfarr-Harfst, Mieke, Prechtel, Nikolas, Schelbert, Georg, Toulouse, Catherine, Wacker, Markus
Kapitel 1
Grundlagen
Hoppe, Stephan
Münster, Sander
3D-Rekonstruktion, Begriffe, Definitionen
Messemer, Heike
Architekturrekonstruktion, Digitale 3D-Rekonstruktion, Digitales 3D-Modell, head mounted display, Historische Architektur, Kulturerbe, Online-Archiv, Virtual Reality
Stenzel, Horst
3D-Rekonstruktion, 3D Modelle, Archäologie, Architektur, Computergrafik, historische Entwicklung
Vogel, Gerd-Helge
3D-Rekonstruktion, archäologische Rekonstruktionsmethoden, Bildtraditon, Computeranimation, Darstellungskonventionen, Illusionismus, Raumillusion, View-Master-Dioramen, Virtual Reality
Wendler, Reinhard
Adolf Loos, Architekturmodelle, CAAD, Chicago Tribune Building, Modell des Modellseins, Modellkritik, Rekonstruktionsmodell, Zeitlichkeit
Schelbert, Georg
Architekturmodell, Datenmodellierung, Digital Humanities, Kulturerbe-Dokumentation, Modelltheorie, Theoretisches Modell, Wissenschaftstheorie, Wissensmanagment
Kapitel 2
Darstellungs- und Vermittlungsformen
Apollonio, Fabrizio, Hauck, Oliver
Noback, Andreas
Baugeschichte, Computervisualisierung, Lichtsimulation, Predictive Rendering
Karelin, Dmitry, Karelina, Maria
3D reconstruction, angle of view, architecture, methodology, perspective, plane of projection, presentation, Rauschenbach, viewpoint, visualisation
Hageneuer, Sebastian
Architektur, Dokumentation, Präsentation, Rekonstruktion, Visualisierung
Papirowski, Martin
Prime-Time-Dokumentationen, 3D modelling, compositing, crowding, Paradigmenwechsel, 68er Revolution, Reenactment, Virtuelle Rekonstruktion, Virtuelle Welten, production value
Heeb, Niklaus, Christen, Jonas
Archäologische Rekonstruktion, 3D-Modellierung, Geschichtsvermittlung, Gestaltungsmittel
Kapitel 3
Methodik
Münster, Sander, Pfarr-Harfst, Mieke
Grellert, Marc, Pfarr-Harfst, Mieke
Digitale Rekonstruktion, Standards, Online-Tool, Dokumentation, Gute Wissenschaftliche Praxis
Wacker, Markus, Bruschke, Jonas
3D-Rekonstruktion, CIDOC CRM, Dokumentation, Londoner Charta, Standards
Schinko, Christoph, Krispel, Ulrich, Gregor, Robert, Schreck, Tobias, Ullrich, Torsten
Architektur, Generative Modellierung, Geometrische Datenverarbeitung, Produktdesign, Prozedurale Modellierung, Semantische Datenverarbeitung
Martens, Bob, Peter, Herbert
Datenstruktur, Gebäudemodellierung, Lebenszyklus, Modelldokumentation, Modellierungswerkzeug, Rekonstruktionsmodell
Kapitel 4
Wissensorganisation und -repräsentation
Kuroczyński, Piotr
Champion, Erich Malcolm
3D models, digital history, theory, virtual heritage
Ronzino, Paola
BIM, buildings archaeology, CIDOC CRM, CRMba, ontological extensions
Stenzer, Alexander, Ehrlinger, Christina, Schmid, Matthias
BIM, IFC, Modellierung, MonArch, Segmentierung, Strukturgraph, Strukturhierarchie
Fornaro, Peter
3D-Visualisierung, Annotationen, Bildvergleich, Digitale Nachhaltigkeit, Kommentare, Reflection Transformation Imaging ( RTI ), Regionen in Bilddarstellungen, Reproduzierbarkeit digitaler Darstellungen, Virtuelle Forschungsumgebung, WebGL, Zitierfähigkeit
Apollonio, Fabrizio
3D virtual reconstruction, 3D semantic segmentation, conceptual modeling, knowledge representation
Kapitel 5
Projekt-Portfolio
Kuroczyński, Piotr
Apollonio, Fabrizio
3D virtual reconstruction, 3D semantic segmentation, C. N. Ledoux, knowledge representation
Gaiani, Marco
3D modelling, Andrea Palladio, high-quality rendering, historical reconstruction, real-time rendering, semantic modeling, shape grammar
Canciani, Marco, Chiappetta, Frederica, Falcolini, Corrado, Michelini, Manuela, Pastor Altaba, Maria, Saccone, Mauro, Scortecci, Alice
3D survey, augmented reality, heritage, virtual reconstruction
Johnston, Edward, Richison, Michael, Vujnovic, Marina, Rodriguez Elias, William
augmented reality, boardwalk history, community mapping, digital design, experience design, history, interactive design, local history, locative media, memory, mobile technologies, new media, three-dimensional modelling, virtual architecture
Snickars, Pelle
3D visualisations, digital methods, Christopher Polhem, media modalities
Welich, Dirk, Jahn, Peter Heinrich, Wacker, Markus
3D-Modellierung, Architektur, Didaktik, Virtuelle Realität (VR), Immersion
Kuroczyński, Piotr, Popp, Dietmar, Hauck, Oliver, Scholz, Martin, Neumann, Carsten, Veit, Torsten, Lutteroth, Jan, Sarnitz, Arthur, Dworak, Daniel, Pietruszka, Maria
Datenmodellierung, Digitale 3D-Rekonstruktion, Digitale Forschungswerkzeuge, Dokumentation, Virtuelle Forschungsumgebungen, Visualisierung
Schlagworte
Bibliografie